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Anthony Panecasio

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level & game designer

Anthony Panecasio

  • Projects
  • Resume
    • Resume (Embedded)
    • Resume (.PDF)
    • Resume (.DOCX)
  • Contact
  • Blog
  • About

MIGS 2016: Notes From Masterclass Session with Vikor Antonov

January 4, 2021 Anthony Panecasio

Notes from a MIGS 2016 Masterclass given by Viktor Antonov. A PowerPoint deck is embedded along with some notes.

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In level design Tags antonov, dishonored, half-life, wolfenstein, the crossing, prey, deathloop, arkane, valve, cinema, art
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Read Short Stories, Become A More Well-Rounded Level Designer

March 9, 2018 Anthony Panecasio
Image credit: Guy Laramee

Image credit: Guy Laramee

A call for level designers to read more short stories and some practical tips on how to do so.

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In level design Tags reading, narrative
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Learning Basic Fluency In Dark Souls 3's Cemetery of Ash

April 15, 2016 Anthony Panecasio

An in-depth case study of level design and patterns at work in the tutorial area of Dark Souls 3.

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In level design Tags dark souls 3, dark souls, tutorial, accessibility

Last update: September 2024 [Blog Post]